Thursday, November 3, 2011

Assembly Line Challenge

1)Challenge:  - The challenge was to make an assembly line that will mark
                         each side of a 6- sided die.
                       - Each group was tasked with a different part of building the
                         assembly line (8 groups)
                       - After each group was done we all had the task to put every
                        groups piece together






2) Our group Specifics: - My group consists of John Henry Langermen and I
                                        - Our group was tasked with assembling of marking the
                                          number "3" on the dice
                                        - We used four motors to run our track and used a
                                          two pronged fork to do it
                                        - We also used a motion sensor to stop the track so
                                         the prong could dot the die

3) Problems: - Our motion sensor took a very long time to get working
                      - When we put everyones part together we had to completely reconstruct             
                        ours to work with everyone elses project
                      - Our overall problem was our programming but we
                        finally got it to work towards the end

4) Achievements
     -4 class achievments
     -6 team achievments
     - 6 individual

5) Achievment Justifications
 a) Class achievements
  • Implementation
  • Fast
  • Faster
  • Stewardship
 b) Team Achievements
  • If you build it
  • Proof is in the pudding
  • Round and Round we go-We did not know if we had to build a solution to flip the dice/cube
  • Round and Round we go again- We had to connect ours with Gustavos and Hunters which was a challenge and we had to fix the transfer system on ours to accomidate to the others around us.
  • No Soliciting-Marco and Hunter gave us the idea of using numatics but we declined saying that it was to confusing for us.
  • Leave no Trace
 c) Individual Acheivments
  • Share it-we provided feedback questioning Marco's team asking him the benifets of using numatics and other qualities in their device.
  • Keep the customer in mind
  • Nice one-Hunter/Marco
  • Helping Hand-I think we helped Andoni/Ryan
  • Meta Gamer-gives us inspiration to work together as a class to attain a certain goal.
  • And the Winners are
    • initiative-Marco/Hunter helping us without us asking
    • sportsmanship-Nikki/Morgan for having a decent project but having a couple of setbacks that they worked through
    • Callaboration-Ryan/Andoni and Gustavo/Nick for working together and completeing their project as a group
    • Humor-Ryan/Andoni because throughout the project they turned peoples backpacks inside out including mine multiple times.
    • Improvisation-Thomas/Cody for fixing jacksons and adding the taped on peices that created traction for the blocks as they climbed the track.